Gamelle.SizeSizes: width and height dimensions.
type t = xyThe type of sizes in 2D.
val v : float -> float -> tv w h is a size with width w and height h.
val width : t -> floatwidth s is the width of s.
val height : t -> floatheight s is the height of s.
draw ~io ~at t draws the box with top-left corner at and size t.
fill ~io ~at t fills the box with top-left at and size t.
val pp : Stdlib.Format.formatter -> t -> unitFormat.printf "%a" pp t pretty prints the size t dimensions.